
//
//  BaseTableViewController.swift
//  wmyweibo
//
//  Created by 王明玉 on 16/1/14.
//  Copyright © 2016年 王明玉. All rights reserved.
//

import UIKit

class BaseTableViewController: UITableViewController {
    //oc中 经典面试题
    //oc 中 有多继承吗？ 如果没有 用什么替代 协议
    //在oc中没有实现必选的协议方法 报警高 在swift中 没有实现‘必选’的协议方法 直接报error
    //定义用户是否登录表示
    
        //定义用户是否登录的标签
        var userLogin = false
    var visitorLoginView : VisitorLoginView?
        
        //loadView
        //1 苹果专门为手写代码准备的，一旦实现该方法 xib sb 会自动失效
        override func loadView() {
//            super.loadView()
//            print(view)
            
            //自定义View
            if userLogin {
                //创建tableview
//                print(view)
                super.loadView()
                print(view)
            
            } else {
                //自定义访客视图
//                let v = UIView()
//                v.backgroundColor = UIColor.redColor()
                visitorLoginView = VisitorLoginView()
                view = visitorLoginView
            }
        }
    //在 viewwillLayoutsubViews方法中设置View的大小
    override func viewWillLayoutSubviews() {
        super.viewWillLayoutSubviews()
//        print(view)
//        print(view.classForCoder)
    }
   

    override func viewDidLoad() {
        super.viewDidLoad()

        // Uncomment the following line to preserve selection between presentations
        // self.clearsSelectionOnViewWillAppear = false

        // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
        // self.navigationItem.rightBarButtonItem = self.editButtonItem()
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

    override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
        // #warning Incomplete implementation, return the number of sections
        return 0
    }

    override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete implementation, return the number of rows
        return 0
    }

    /*
    override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCellWithIdentifier("reuseIdentifier", forIndexPath: indexPath)

        // Configure the cell...

        return cell
    }
    */

    /*
    // Override to support conditional editing of the table view.
    override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
        if editingStyle == .Delete {
            // Delete the row from the data source
            tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
        } else if editingStyle == .Insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
